deathstar
12072009

Deathstar Automata is a modular video “pod” that can be reconfigured and built as a simultaneous sculptural wall divider and multi-plane projection surface. Its form and content is a physical manifestation of a branching recursion. As a video sculpture it utilizes a geometrical shape as the means for creating modular yet singular mutli-plane projections. On the technical side, it will use an Augmented Reality library as the means for letting the camera know where to project the moving image.

color study
tree study in Maya (mad props to Nick Rubin for the assistance)
POSTED IN Blog, projects | TAGS : architecture, augmented reality, computational cameras, video sculpture
paris residence
06012008
Project completed under John Butterworth Architect for a high-end pied-à-terre situated along the Champs-Élysées in Paris, France. Facilitated project from Schematic Design to Construction Administration. Produced construction sets and coordinated with consultants to implement lighting, electrical, HVAC, millwork and hardware. Worked with clients and interior designer to produce different schemes and material palettes.
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POSTED IN architecture | TAGS : architecture, paris
hudson residence
05042008
Project completed under John Butterworth Architect. Located along the Hudson River, this residence included additional square footage and renovation of the existing structure. As part of construction administration, assisted with completing construction drawings, revised sketches as required, and oversaw construction.

POSTED IN architecture | TAGS : architecture, Hudson River
upper east side apartment
04042008
Project completed under John Butterworth Architect. Project Manager for a 2200-sq ft gut-renovation on the Upper East Side which included extensive overhaul of existing electrical, plumbing and HVAC systems. Also included new millwork and materials. Coordinated with contractors, sub-consultants, interior designer and client. Completed May 2008.

